Modeling: Crater City
This a work in progress of a futuristic city I am working on. In the background are the ruins of a large city.
Video: NEMESIS (May 1996)
Here’s a blast from the past – a 1618 frame animation I made on my trusty 486 back in 1996.
Modeling: Retrofitted Building WIP
I am slowly filling up my library of futuristic buildings to use in a large city set I am working on. I plan to finish up the textures on this model and tweak the mental ray materials. I also want to push the retrofit aspect a little further.
3ds Max Script: Batch Name Editor
Description: I needed more functionality than max’s built in batch rename tool offered, so I wrote my own renaming tool. This tool offers search and replace, appending and trimming and numerical incrementing.
The renaming works on the objects you currently have selected.
Version: 2009-03-17
Compatability: Tested on 3ds Max 2008, 2009, 2010.
Installation: Download the script. Drag the downloaded file from where you saved it into the 3ds Max viewport. Go to Customize / Customize UI and select the toolbars tab. Change the category to NameEditor. Drag and drop the NameEditor tool to somewhere on your UI and a new button should appear.
Tool UI:








